It's go time: project updates and some teaser art for Dead West
Saturday, January 21, 2012 at 4:31PM Dead West went into full production last week -- it's been a while getting to start on this one, but fortunately we're way ahead on the art production side. First demos will be around the time of (and at) GDC early March. In the meantime an update on other stuff and some of our latest characters and level background style updates...


Another Hyperion update was submitted last night -- it features an in-game tutorial and tips system. Great for both new and experienced players. Watch for that hitting the App Store -- we're dropping the price at the same time. And by dropping the price, we mean making it free.
As usual we're involved in a couple of long-term and couple of shorter-term consultancy and service projects. This year we're being somewhat more discriminating about what we accept though -- if you need help give us a shout at help@36peas.com. We generally always have capacity for iOS games projects and normally (depending on other commitments) some back-end multiplayer and infrastructure stuff as well.
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