Sunday
Mar272011
Game Dev in Motion #4: Engaging Players Beyond the Medium
Sunday, March 27, 2011 at 9:57PM This was captured mid-way into a coversation (thanks Audacity) about engagement beyond the medium in relation to games (video and otherwise). The gaming session we're talking about at the start was a then-upcoming Warhammer Fantasy Battle match we played that evening.
We went on to talk about a number of related areas -- primarily we were trying to pin down specifics around what engages players beyond the ostensible gaming session.
Here's the link -- Game Dev in Motion #4: Engaging Players Beyond the Medium.
For those who didn't catch the video last time, here's the audio for -- Game Dev in Motion #3: Theme, Context and Player Engagement.