This has been on the GDC site for a while now, better get around to posting it -- myself and Ray Wenderlich are running an iOS game dev bootcamp on the Tuesday of GDC 2013. We've got some greate speakers lined up including Mike Daley (Co-founder 71squared), Mike Schramm (Editor TUAW/Joystiq), Keith Shepherd (Co-founder ImangiStudios), Rod Strougo (iOS Developer & Instructor, Big Nerd Ranch & Prop Group) and David Whatley (CEO, Critical Thought Games, LLC), as well as myself and Ray.
From the GDC Schedule page:
A one-day crash course in making iOS games. This daylong bootcamp will include enough specific technical and platform knowledge for attendees to either go away and start making their own iOS games, or to further understand the tools they are using. The day will be made up of a mix of discussion, deep dives, examples, and plenty of opportunities for audience Q&A. Session content will include an introduction to the iOS platform, crash courses in Cocos2d and Unity3d, popular/essential iOS APIs for games, and a deep-dive on game architecture selection and best practices.
Look forward to seeing you there ;)